Model something from a photo with Import, or add the pan-and-butter
thermal demo from the Add menu.
Light and camera settings live in the Properties editor’s Data tab (bottom right).
Select an object (viewport click or outliner) to transform it.
LocationG
X
Y
Z
RotationR
X
Y
Z
ScaleS
X
Y
Z
G move · R rotate · S scale XYZ constrain to axis Shift+axis constrain to plane
type a number for an exact value Shift precision · Ctrl snap Enter/click confirm · Esc/right-click cancel
Drag to orbit · Scroll to zoom · Click to select · G/R/S to transform · 0 for camera view