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Workspace
Layout
Shading
Animation
Rendering
Modeling
Sculpting
UV Editing
Scene · Local GPU (WebGPU), no server cost
Orientation
Pivot
Properties
StatusRunning
ViewUser
Sim time0.0s
SelectedNone
Empty scene: a grid floor, a light and a camera.

Model something from a photo with Import, or add the pan-and-butter thermal demo from the Add menu.

Light and camera settings live in the Properties editor’s Data tab (bottom right).
Drag to orbit · Scroll to zoom · Click to select · G/R/S to transform · 0 for camera view
Camera
Frame
Start End
250 frames · 8.3 s @ 30 fps
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